Big images
September 8
Having finally looked up how to produce big images in processing, I’ve been having great fun digging up code I originally wrote more than a decade ago in POCO (the Autodesk Animator Pro variant of C), translating it into Processing and whipping up stills which are potentially big enough to print at about two feet across (I’m settling for 2400×2400 for now - nothing seriously vast). Here’s a sampling that you can view at 1024×1024, or here’s a full-size version of the first…
I might make t-shirts of some of these (etc.) available in my Cafepress Trigonometry shop (already selling some related designs), although I’ve never really made enough sales there to justify the effort.







